Goblin Fighter Low-poly 3D model

Goblin Fighter Game Character (PBR ready)

=== Maya scene === Character already set up with textures and materials and ready for render. Model was rendered by Arnold render version 5.1.0.1

Model has 3 UV Island (Body,Eyes,Teeth/ Armor/ Sword/Shield) and each of them has 4 types of textures with 4096x4096 and 2048x2048 (For low resolution) demention included :

  • BaseColor *
  • Roughness *
  • Metalness *
  • Normal *

--- Character has 3 different poses + T pose included --- Model already rigged and skinned with Maya 2018 --- Driven keys set up for fingers and foot roll --- All of joints and rigg controllers hierarchy named --- Each pieces/ texture / material properly named

Texture format: PNG

=== FBX Format ===

Character exported as FBX format 2014/2015 Rigged

=== Character mesh ===

Polys: 17320 Verts : 16702

Model not intended for subdivision.

=== Real world scale ===

160 cm

Enjoy and have a nice day ;)

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Goblin Fighter
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3D Modeling
Low-poly Modeling
Lighting
Rendering
Rigging
Skinning
UV mapping
Texturing
Shaders
Post Production
PBR modeling
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3D model formats
Native
  • Autodesk Maya 2018 (.ma, .mb)549 MBVersion: 2018Renderer: Arnold 5.1.0.1
Exchange
  • Autodesk FBX 2014 (.fbx)433 MB
  • Maya Mel Script (.mel) (2 files)-
  • 3D Studio (.3ds) -
  • OBJ (.obj, .mtl) -
  • Stereolithography (.stl) -
3D model details
  • Publish date2020-07-26
  • Model ID#2531002
  • Animated
  • Rigged approved
  • VR / AR / Low-poly approved
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 17,320
  • Vertices 16,702
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
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