
Spooky Monkeytronic is a game-ready horror character, fully rigged and animated, designed for seamless use in Unreal Engine and Unity. It includes 19 animations plus 1 pose and retargetable to the Humanoid Epic Skeleton.
Built with 37,992 triangles and 26,074 vertices, it features 4K textures using an optimized ORM setup (Ambient Occlusion, Roughness, Metalness), Base Color, and Normals. The asset includes parametric materials for customizing suit colors and adding procedural blood per body part. Robotic eyes can be toggled on/off for added variation.
Unreal users benefit from 4 LODs, Lumen support, additional bones (eyes, lids, mouth, tail), 3 master materials, 7 material instances, and 6 skin variants. Unity users should note that parametric features are not supported—please check the Unity listing for specifics.
Unity Note: Color change and blood customization are not available in the Unity version—please check the Unity listing for full details.
It includes Animations:
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Unreal Engine Features:Features
Spooky Monkeytronic – Technical Details
Unity Features:Spooky Monkeytronic Features:
Number of Characters: 1
Render Pipelines: