
file formats .fbx .blend .abc .stl .usdc .obj (with material file .mtl)
Here is Patchi, the ancient and wise (not at all) spirit of the forest, guardian of all that grows;different meshes for the body, the eyes and that little dripping drool;meshes available in both low and high poly;everything separately unwrapped;NO materials included;mesh is rigged, with IK;diffuse, normal map and emission textures 2048x2048 for the body in archived file .zip, baked in Blender 2.92;masks and background images used for rendering in archived file .zip too;eyes and drool are simple blender-made materials with emission and glass shaders which do not need textures;blender native file included;preview and animation rendered in Blender 2.92 and 2.91.2 with Cycles and Eevee.
UPDATE!!! NEW RIGGING IN .FBX, .OBJ, .USDC, .ABC AND OBVIOUSLY .BLEND FORMATS!! BETTER AND SMOOTHER MOVEMENTS AND A SHORT WALKING LOOP ANIMATION IN BLENDER ORIGINAL FILE!
(forest background available only in file .blend, original procedural materials in file .blend)