B
2024-07-10 18:56:43 UTCbrucefabio
Nice
A 3D model of a cave orc. I wanted to focus more on armor design on this project as well as taking my skin texturing skills to the next level. This is a game ready model sculpted in Zbrush, Textured in Substance Painter and assembled in Maya. This model is well suited for production quality computer and console games as it has 97127 tris and four sets of texture maps with the orc body texture map being in 4k and the rest in 2k resolution.