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Join our Discord Server (https://discord.gg/S2vgudSnzP) and become an Owner.\nFurthermore, you will find:\n\n- Special Promotions.\n- Updates of New Products.\n- Find Connections and Collaborations in a large Community.\n\nIf you want to send us an email or want to see our portfolio, here is the link to our official website: https://zectorlab.com/\n\n\u003e We suggest to import the asset first into an empty project and then migrate it to the target project. This is to avoid bugs where some data could be overwritten.\n\n**Unreal Engine Technical Details:**\n- Skeletal Mesh set with weapon socket;\n- additional Bones: facial, weapon, front/back cloth, neck lace;\n- each material set as ORM (Ambient Occlusion, Roughness, Metalness), Base Color, Normal;\n- skin materials and Armor materials use UDIM workflow;\n- clothing and physical chains;\n- facial rig based on joints and blendshapes.\n- Rigged: Yes\n- Rigged to Epic skeleton: No\n- IK Retargeter setting: Yes\n- Animated: Yes\n- Number of Animations: 20\n- Number of Poses: 1\n- Number of characters: 1\n- Vertex counts of character and weapon: 221.992\n- Tris counts of character and weapon: 281.581\n- Number of Materials: 6\n- Material Instances: 8\n- Texture Resolutions: 4K\n\n**Unity Technical Details:**\n\n- Number of Character: 1\n- Animated: Yes\n- Number of Animations: 20\n- Collision: Yes\n- Triangles: 281.581\n- Vertices: 221.992\n- LODs: No\n- Number of materials: 23\n- Resolution of Textures: 4K\n\nAnimation List:\n- 2 idle;\n- locomotion walk and run (back, front, left and right);\n- 2 attacks;\n- 4 hit reactions;\n- death;\n- taunt;\n- fall and land;\n- jump.\n\nRender Pipelines:\n- Built-in\n- HDRP\n- URP\n\n.fbx rigged and in quads (not triangulated) with related textures.","imageAlt":"Skull Crusher Orc 3D model","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/skull-crusher-orc","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/yuw1xs35m3kk9r4tfwz9g4i4p77q/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Featuerd_Screenshots.jpg","gridUrl":"https://media.cgtrader.com/variants/yuw1xs35m3kk9r4tfwz9g4i4p77q/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Featuerd_Screenshots.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/skull-crusher-orc","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/6005965/4c4eea65c6/skull-crusher-orc-rigged-and-animated-3d-model-4c4eea65c6.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3133485","type":"listingItem","attributes":{"id":3133485,"title":"Goblin Champion","price":60.0,"description":"Rigged: (Yes)\n\nRigged to Epic skeleton: (Yes)\n\nIf rigged to the Epic skeleton, IK bones are included: (Yes)\n\nAnimated: (Yes)\n\nNumber of Animations: 13\n\nAnimation types (12/1):\n\nNumber of characters: 1\n\nVertex counts of characters:\n\nbodi: 8517\n\narmor: 16108\n\naxe: 1576\n\nhair: 8648\n\nNumber of Materials and Material Instances: 17/16\n\nNumber of Textures: 18\n\nTexture Resolutions: (x4096 - 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Character got support for version 5 skeleton. hierarchy are the same.\n2. - Shaders have been optimized.\n3. - The skeleton differs slightly from the standard Manny in terms of proportions. The orc is slightly taller, larger, and has bigger hands.\n4. - Post-processes for shoulder armor and corrective shapes for elbows have been added.\n5. - Face morph targets now work without issues in UE version 5.\n6. - Added LODs for the main models.\n7. - Added rig control.\n\n- A big, pale Orc-Marauder. Stole a lot of beautiful things, the condition of which, of course, he does not monitor... This character would do well as a npcs, rank-and-file enemy or Boss for a fantasy game.\n- All of my characters, including this one, have proportions that differ from the standard Epic Skeleton.\n- Be careful, this may cause some difficulties in the animation, for example the hands will not accurately take the weapon, will need additional correction animation for my characters or something like that!\n- The visualization of this character was done in the Unreal Engine 5.0 version using Lumen technology. The result of your rendering in other versions with different settings may be different.\n- Highly detailed, detailed character Orc - Marauder.\n- Has 7 sets of ready-made characters of different variations, which I have prepared. 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You can check my other models  ^_^","imageAlt":"3D model Ogre 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The model has materials on which you can change colors. Facial expressions are included (Morph Targets, Blendshapes). You can use this model for face mocap (live stream) and conversation animations. PBR Textures Metall/Roughness 4K Textures - normal, metallic, roughness, albedo. The model is completely modular, you can remove or add any part you want.\n\nBlendshapes / Morph Targets / Facial Expressions Wind simulation for hair Modular clothes 3rd person character animations are included Change eye and hair color аnd cloth and wepeans Rigged: (Yes)\n\nFor Unity Game Ready Character Orc Fury. Low poly model can become part of your game.\n\nTechnical characteristics of the model: -Easy Animations retarget in Humanoid. -Facial expressions are included (Morph Targets, Blendshapes). You can use this model for face mocap (live stream) and conversation animations. -BlendShape - 52 pieces -There are emotions of smile, surprise, sadness, anger, blinking of eyes, puffing and swelling of cheeks, moving eyes and nose, moving eyebrows. -The model is built on Humanoid rigged.If the starting pose of your animations is slightly different from the pose in the model, you will need to slightly tweak the position of the bones in the config) -Basic hair textures are white so you can easily change them to any color you want._\n\n_Facial expressions are included (Morph Targets, Blendshapes).\n\nPBR Textures Metall/Roughness\n\n4K Textures - normal, metallic, albedo, opacity,\n\nOne complete model consists of 7 materials. Hair, Face, Eyelashes, Jaw, Clothes, Body, Eyes.\n\nHair color can be easily changed. The body has a full texture as well as a transparency map. 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Each model carries its own battle-hardened identity — from savage berserkers to warlords draped in armor — making this collection perfect for enemy factions, boss waves, or even hero customization.\n\nPack Includes:\n\n\u003e 5 Distinct Orc Characters: Each with their own style, color scheme, and build — ranging from tribal fighters and elite commanders to raw, hulking brutes.\n\n\u003e Stylized Visuals: Clean, exaggerated fantasy design with strong silhouettes and fierce expressions — optimized for performance and impact.\n\nTechnical Details:\n\n\u003e Low-Poly Models – Ideal for games, mobile, and VR\n\n\u003e Fully Textured – PBR-ready materials included\n\n\u003e Rigged – Ready for animation pipelines (non-T-pose with arms slightly apart)\n\n\u003e Formats – Includes .obj, .fbx, .glb, .stl, all in neatly organized .zip folders\n\n\u003e Preview Renders Included – High-res thumbnails, wireframes \u0026 shaded angles\n\nPerfect For:\n\n\u003eFantasy games (RPG, RTS, ARPG)\n\n\u003eNPC enemy units or mini-bosses\n\n\u003eKitbashing for modular character design\n\n\u003eDnD-style tabletop simulation in 3D environments\n\n\u003eFully Rigged including joints of all 5 fingers\n\n\u003eBest for games and animation\n\n\u003eFully Textured\n\n\u003eAll Models under 10000 Trices\n\nModel generated with Meshy AI under CC BY 4.0. Rigged manually with full humanoid skeleton including four joints per finger (metacarpal, proximal, intermediate, distal), ideal for advanced hand animation. Ready for Unity, Unreal, and Blender.","imageAlt":"3D asset animated Orc Warriors Mega 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pack 01","price":199.0,"description":"**Cave Troll**\n\nThe model has 5 texture sets \n\neach of them - 4096х4096\n\nCharacter has 2 different skins: Cave Troll and Ice Troll\n\nMaterials - 11\n\nMaterial Instance - 3\n\nTextures - 45\n\nRigged with Epic Skeleton\n\n52 Live Link Face blendshapes/ Morph Targets / Facial Expressions\n\nSeparated mesh parts (Modular)\n\nPBR Textures (TGA)\n\nMaterial Instances\n\n5 texture sets for each parts\n\n4k textures\n\nModel has additional bones\n\nModular model (you can remove or add parts)\n\nCharacter has 2 skins: Cave Troll and Ice Troll\n\nCave Troll:\n\nfaces - 27667\n\nverts - 26540\n\ntris - 52031\n\nStone Axe:\n\nfaces - 1824\n\nverts - 1639\n\ntris - 3274\n\n**Cyclops**\n\nThe model has 6 texture sets \n\neach of them - 4096х4096\n\nMaterials - 6\n\nMaterial Instance - 2\n\nTextures - 42\n\nRigged with Epic Skeleton\n\n43 Live Link Face blendshapes/ Morph Targets / Facial Expressions\n\nSeparated mesh parts (Modular)\n\nPBR Textures 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additional bones\n\nModular model (you can remove or add parts)\n\nHead and body color change\n\nImp:\n\nfaces - 31020\n\nverts - 30755\n\ntris - 60009\n\n\nStaff:\n\nfaces - 5604\n\nverts - 5429\n\ntris - 10761\n\n**Technical details**\n\nRigged: (Yes)\n\nRigged to Epic skeleton: (Yes)\n\nIf rigged to the Epic skeleton, IK bones are included: (Yes)\n\nAnimated: (Yes)\n\nNumber of Animations: Retarget\n\nNumber of characters: 5\n\nVertex counts of characters:\n\nCave Trol - 26540\n\nCyclops - 34777\n\nGoblin - 25906\n\nOrc Marauder - 32205\n\nImp Shaman - 30755\n\nNumber of Materials and Material Instances:\n\nCave Trol - 11/3\n\nCyclops - 6/2\n\nGoblin - 10/3\n\nOrc Marauder - 9/4\n\nImp Shaman - 7/2\n\nNumber of Textures:\n\nCave Trol - 45\n\nCyclops - 42\n\nGoblin - 49\n\nOrc Marauder - 29\n\nImp Shaman - 28\n\nTexture Resolutions: (4096x4096)\n\nSupported Development Platforms:\n\nWindows: (Yes)\n\nMac: (Yes)\n\nDocumentation: No\n\nImportant/Additional Notes:\n\nCave Trol - eye_r, 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fantastic creatures","price":144.0,"description":"- VERY CAREFULLY READ DESCRIPTION !! \n- Especially about the rigg characters!\n- \n- Beautiful low-poly knight in style for honor \n- Actual size of the low poly 3d model animated rigged ready for games\n- \n- and other applications in real-time.\n- \n- Low polygonal game-ready animated model Monster in Maya file. \n- Character is perfect for first-person or strategy and RPG adventure.\n- \n- Sculpting models zbrush \n- Animation and rigging in maya. \n- Textures 3d coat\n- \n- PBR textures(Metallic and other texture) \n- The model consists of two parts \n- armor- texture format 4096x4096 \n- sword- texture format 4096x4096 \n- There are very high detailed textures. bump,gloss, metalness,\n- \n- roughness,high,emmisive,ao,albedo and normal maps. \n- Tga file format is 4096x4096,\n- \n- Rigging -Controllers from Maya 2017 auto control \n- skinning all the bones\n- \n- Contains 8 animation\n- \n- idle \n- walk1 \n- walk2 \n- run \n- jump 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-Controllers from Maya 2017 auto control \n- skinning all the bones\n- \n- Contains 15 animation\n- \n- idleground \n- sexualidleground \n- walk \n- atackground1 \n- atackground2 \n- gethitground \n- deathground \n- flyingjump \n- flyingidle1 \n- flyingidle2 \n- fly \n- flyingatack1 \n- flyingatack2 \n- gethitflying \n- deathflying\n- \n- faces 8868 \n- verts 44888\n- \n- ## tris 16337\n- \n- Ork Berserk low-poly 3d model ready for Virtual Reality (VR),\n- \n- Augmented Reality (AR), games and other real-time apps.\n- \n- A beautiful, low-poly monster in the style of fantasy \n- Actual size of the low poly 3d model animated rigged ready for games\n- \n- and other applications in real-time.\n- \n- Low polygonal game-ready animated model Monster in Maya file. \n- Character is perfect for first-person or strategy and RPG adventure.\n- \n- Sculpting models zbrush \n- Animation and rigging in maya. \n- Textures 3d coat\n- \n- PBR textures(Metallic and other texture) \n- The model consists 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A CANE AND A CROWN OF BONES.\n\nTHE MODEL HAS BEEN TESTED IN C4D AND BLENDER.\nEXTRA HAIR CAN BE REMOVED IF YOU WISH. JUST SELECT AND REMOVE.\n\nTHE PROMOTIONAL RENDERERS WERE CREATED WITH A PROFESSIONAL RENDERING ENGINE USED IN THE FILM INDUSTRY.\n\nTHE LIGHTING HAS BEEN CREATED FROM HDRI MAPS NOT INCLUDED. THE BACKGROUNDS OF THE IMAGES HAVE NOT BEEN INCLUDED.\n\nSOME TEXTURES OF THIS MODEL ARE IN 8K RESOLUTION. 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