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Undead Alchemist completely low-poly ready-made model for any of your games You can change the color of the lamp, the glow of the lamp. The color of the eyes and the color of the glow of the bottles on the belt.
On Unity, candle flames and magic on bottles are not part of the asset.
Render in Unreal 4.26
Modular Have a full mesh and separate parts
All separate parts are skeletal mesh 6 UV set 4096x4096 + Lamp+Dust Urn, Eye, Tear, Teeth; In the model, it is desirable to use a shader with a two-sided display of polygons
Characters: Faces: 33252 Vertex: 33246 Tris: 63131
Lamp: Faces: 3067 Vertex: 3053 Tris: 5965
Dust Urn: Faces: 1377 Vertex: 1371 Tris: 2714
Technical Details Rigged: (Yes) Rigged to Epic skeleton: (Yes) If rigged to the Epic skeleton, IK bones are included: (Yes)
Extra Bones: Jaw; eyelid_b_l; eyelid_t_l; eye_l; eyelid_b_r; eyelid_t_r; eye_r; rope_shoulder_l; rope_shoulder_l1; rope_shoulder_l2; rope_soulder_r; rope_soulder_r1; hand_rope_l; hand_rope_l1; hand_rope_l2; hand_rope_r; hand_rope_r1; hand_rope_r2; belt_amulet;
Animated: (No) Number of Animations: 1 (Idle) Animation types ( InPlace ): 1 Number of characters: 1 Vertex counts of characters: 33246 Number of Materials and Material Instances: 10 (Material), 15 (Material instance), 2 (Material Function) Number of Textures: 54 Texture Resolutions: 4096x4096 Supported Development Platforms: Windows: (Yes) Mac: (Yes)