This is my stylized Karlach rigged model from Baldur's Gate 3.She is rigged with Auto Rig Pro.
She has an outer-shell with a procedural flame material on it for her Infernal Engine which is controled using mapping nodes.
Works best with the Lightning Boy Toon Shader.
82,550 verts unsubdivided without the fire shell.
https://youtube.com/shorts/0DYGZ9yQOWY?si=TRGQrV3cdVTd9JJf see her in action.