DESCRIPTION

Summary:

This Golem avatar package comes with an avatar and 5 Different Textures, Mobile friendly mesh budget,humanoid Rig & 30 Animations added.

Description:

This Avatar animation Pack works with every version of unity,It has humanoid and Generic Animations format flexibility.you can easily add your Humanoind animations.package contains Fbx files and Png files.optimized for mobile games.

Technical details:

Golem Avatar Details:combined mesh &tries 3586 verts 1815

Texture: 5 variations added

Lava golemCoal GolemRock GolemStone GolemSnow Golemcommonly all the seperate outfits and body parts made in 2k texture size,each texture page comes with smooth metalic, albedo, normal mapsRig Details:this player Rig setup comes with 70 Joints overall for the skinAnimations List:Run, walk, Hits, idles,Heavy hits,Dead,fall,wakeup...extcoverall 30 Animations addedplease check the video to watch animations

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마야로 작업을 하는데 캐릭터가 리깅이 똑바로 되어 있지 않아서 애니메이션을 제대로 잡을 수도 없다. 루트를 트랜스레이트로 움직이고 키를 넣으면 발이 지멋대로 움직여서 뭘 할 수가 없고 Fk로 바꿔서라도 써보려고했더니 애니메이션을 제대로 잡을 수도 없게 리깅이 되어있었다. 캐릭터 파일 확인할때 키를 넣어보진 않아서 애니메이션 잡으려고 하니까 이런 문제를 발견하게 돼서 환불도 못하고 완전 돈 버렸음

Golem Rigged Low-poly 3D model

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File formats
MA
Autodesk Maya | 2 files<br />File Size: 297 MB
FBX
Autodesk FBX | 2 files<br />File Size: 297 MB
TEXTURES
Textures<br />File Size: 63.5 MB
UNITYPACKAGE
Unity 3D | 2 files<br />File Size: 467 MB
MAT
mat<br />File Size: 234 MB
MEL
Maya Mel Script<br />File Size: 234 MB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
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Binary FBX
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No unsupported objects
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Geometry
No N-gons
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No faceted geometry
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
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- Metalness
- Normal
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No embed textures
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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PBR
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1815 vertices
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