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Low-poly model of the character Crusader_remastered
Suitable for games of different genre: RPG, strategy, first-person shooter, etc.
In the archive, the basic mesh (fbh and maya)
Body 4096x4096(can reduce)
other part 1024 and 2048 x textures
In the model it is desirable to use a shader with a two-sided display of polygons.
The model contains 33 animations
get hit (x2)
withdraw sword (x2)
fight idle (x2)
The knight model looks great and has a lot of good animations. I am very pleased with the purchase.Advertised as rigged for maya. This is a human IK model and Human Ik only works well with motion builder. Motion builder was not mentioned at all for this purchase, and has too many kinks in maya to be able to work with, specially when working with layers.
On top of that, this character does not have any foot roll joint; The sword is disconnected from the sheith by default (no attribute for anything so you have to constraint everything manually); Other skinned meshes like the hair, cloth, and shoulder armor do not have any controls, only joints, which is not a good way to work.
Character design is cool, but unless you have time, or planned on rigging this on your own, I would not recommend purchasing this model for maya.Amazing look in VR , plan to use in Dungeon crawler project