This 3D character rig was made for Autodesk Maya and has a Maya specific material and rig but there is an export of just the model as an FBX/OBJ which you can use in any software.
PBR materials in Maya (AI Standard Surface). Converted to default Blinns for each material for FBX/OBJ export so you can recreate the materials in a different software if you want.Textures use UDIM tile format.The hairs are geometry, not XGen.Verts: 216,565 | Edges: 409,565 | Faces: 194,917 | Tris: 389, 522 | UVs: 228,434.FBX/OBJ IS JUST THE MODEL! No rig. You will have to recreate the PBR materials in your 3D software of choice using the provided texture image files in the zip folder.See video for rig functionalities. Let me know if you have any questions!