DESCRIPTION

This model Cartoon Mini Creature 3D is created in ZBrush. This is very high poly model with high res textures created in ZBrush, also UV mapped. Later on, This model is exported into the cinema 4D with low poly model. In Cinema 4D eyes, jacket, torso and eye bros materials and textures are created again. This model can be used for movies, cartoons, games, tv commercials, documentaries and many others. This model is also available in different formats like:Cinema 4DCollada 1.5Z BrushFBXOBJSTL

Texture files are also attached. This model can also be provided into the desired format on request.

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Cartoon Mini Creature 3D Low-poly 3D model

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Native file format
ZTL
Size: 17.7 MB
Renderer: BPR | new | new
Exchange formats
OBJ
OBJ<br />Version: new<br />File Size: 65 MB
FBX
Autodesk FBX<br />Version: new<br />File Size: 48.4 MB
C4D
Cinema 4D<br />Version: new - Renderer: Default new<br />File Size: 34.7 MB
TEXTURES
Textures<br />Version: new<br />File Size: 1.77 MB
STL
Stereolithography<br />Version: new<br />File Size: 37.5 MB
DAE
Collada<br />Version: new<br />File Size: 35 MB
Provided by designer
Information and details shared directly by the model's designer.
3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
901844 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 901857 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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