This is a fully textured and rigged 3D model of a Big Orc designed for real-time engines such as Unity and Unreal Engine. The asset includes six game-ready animations, a detailed low-poly mesh, and a separate sword model. Delivered in FBX, OBJ, and Unity formats, the character is compatible with game development, cinematics, and animation workflows.
Fully rigged character
Six included animations: idle, walk, run, attack, die, and roar
Formats included: FBX, OBJ, UNITY
High-resolution texture maps: diffuse, normal, roughness
Sword model included as a separate mesh
Optimized low poly mesh with high detail
Suitable for RPG, fantasy, or action games
Easy to use in any engine or animation pipeline
This asset is ready to use out of the box and provides high visual quality with efficient performance for games and interactive media.