DESCRIPTION

PLEASE NOTICE: This is a Asset ONLY for UE 4 and UE 5. other engines, sclupt, obj, fbx or other file formats not provided. This is a unreal engine project.

Bonemancer's BoneMan is a modular asset pack that comes with skins and modular features like bone mortar and inner organ. Also asset's very capable Material gives wide control over its look. This asset is part of Bonemancer Series

Advanced Boneman Asset Features:

  • Epic Skeleton UE4 (easly retargettable. alrerady uses ue4 mannequins retargetted movement animations as demo. Also as a bonus, Separately rigged to UE5 manny skeleton too.)
  • Physcally dynamic BP build with many features.
  • Half body walk mode
  • Roll mode
  • Explosion
  • Magnetic force for bones
  • UI feedback for relax-tight rate to easy understanding and setting characters physical features.
  • Small features like: relax on fall, relax on hit taken and more.
  • Fire fx selectible for eyes, skull, chest and inner light/organ
  • Modularity: you can add organ, inner light, fire, different mortars and morphs to your character in pre-game settings of character.
  • Shell cover: this feature adds a transculent shell cover to character and gives slime-jelly like look.
  • 14 SKM: (1 main character, 4 mortar, 8 organ, 1 Shell)
  • Skins: 2 bone skins, normal and oldy; 2 blood skins, standard and dark-gore; 2 mortar skins.
  • 8K textures for main textures and 2K for tileable textures.
  • 24 Morphs for some customization like vampire fangs, horns or spikes.
  • BPs: Asset comes with ready to use Blueprint that covers some future usage areas. You can use it and adapt it.
  • Ultimate material with rich settings like dirt, cracks, runes, blood, ao, emission and more. Also mortar mesh have own tri-planar advanced material.
  • Simple game menu
  • Bonus 1: magnitar and Obstacle BP's
  • Bonus 2: Some potential future work done for you. Organ SKM's added as SM too. Prepared SSS, SSP and translucent versions of mortar material. Beside that, some potential usage and modular build done in BP to use or learn from it.
  • Bonus 3: All skm meshes re-binded to UE5 Skeleton. this was wish of one customer and realized in this asset as a bonus. this meshes are bonusses and if they not satisfy you, you can still choose to use orginal UE4 skeleton rigged version.

Technical Details

  • Rigged: Yes
  • Rigged to Epic skeleton: Yes UE4 (also separately rigged to UE5 manny. this is a bonus content that edded for customer's wish)
  • Number of bones: 193 (additional 116)
  • Additional bones: yes, all bones listed below*.
  • Number of physical assets: 2
  • Morph targets: 24
  • Animated: Yes
  • Number Animations: 6 ( also default mannequin animations retargeted for demo purpose and not counted here. )
  • Number of characters: 1
  • Number of SKM: 14 (1 main character, 4 mortar, 8 organ, 1 shell)
  • Vertex counts of character: 108458; mortar SKMs: 21830 to 32672; Organ: 799 to 6557
  • Number of Materials and Material Instances: 2 ultimate Material and 20 Instances
  • Number of Textures: 16
  • Number of Skins: 2 texture skins for bones, 2 for mortar and 2 for blood.
  • Texture Resolutions: main textures 8K and tileable textures in 2K

List of additional bones *JawAdd_ball_l_1Add_ball_l_2Add_ball_l_3Add_ball_l_4Add_ball_r_1Add_ball_r_2Add_ball_r_3Add_ball_r_4and for bone pieces:

BonePiece_0BonePiece_1......BonePiece_115

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Advanced Boneman 3D model

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UASSET
Size: 1.44 GB
Renderer: Vulkan | 4.26
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111119 polygons
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/ 108458 vertices
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