DESCRIPTION

3D Leonardo Teenage Mutant Ninja Turtle

-----------------GENERAL-----------------

  • Model is built to real world scale.
  • Units used: cm, model is 1.84 cm tall.
  • Scene objects are groups.

-----------------GEOMETRY-----------------

  • Originally mash was build in Zbrush : high poly -7.1 mili, low poly 6.9k that mash is included with applied textures on it
  • The scene has been created in Maya 2018 with Arnold 5.1
  • In the Maya Arnold lighting and hypershade are organized cleanly with proper name on it
  • All textures are applied (set project required in texture folder)
  • Textures included are 8K (Body), 4K (other textures)
  • Displacement maps are also applied with normals in the same time but can be switched to normal only

Maya scene hasPolygons: 183.537Vertices: 184.583

-----------------CHARACTER PARTS-----------------

-Body-eyes-belts on the body-belt-cloth skirt-Katana(blade,handle,protector,tip)-bandage face(mask)-bandages body-case(belts,locks)-shurikens-mounts-Tongue-Jaw down-Jaw up-Tongue

----------------- TEXTURE TYPE -----------------The textures are hand made in SUBSTANCE PAINTER-Base color-Normal-roughness-Metalness-Scattering-Displacement(Height)

-----------------TEXTURES FORMAT-----------------

mixPNG,EXR,TIF,PSD

!!!!!!!!!!!!!!!!!!!WARNING!!!!!!!!!!!!!!!!!!1)This is my first character, so there is one issue- each UV shell has separate mapping on UV

2)nClothe have not been applied to the skirt and other fabrics

Thanks

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nirvanochka
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3D Leonardo Mutant Ninja Turtle model 3D model

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File formats
MA
Autodesk Maya<br />Version: 2018 - Renderer: Arnold 5.1<br />File Size: 651 MB
MEL
Maya Mel Script | 2 files<br />File Size: 1.89 GB
ZTL
Zbrush<br />Version: 2020 - Renderer: BPR<br />File Size: 1.25 GB
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Animated
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Low-poly
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183537 polygons
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/ 184583 vertices
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