This hat was created by Marvelous designer. Then packed UV in Rizom and got material in Substance Painter. Render by marmoset toolbag.
This product contains:.max, .ztl, .obj, .fbxmaps exported with unreal engine parameters in substance painter.map names: Base color, Normal, OcclusionRoughnessMetallicYou can subdivide or turbosmooth the mesh to get a better result.
Please let us know what you think about this product.