DESCRIPTION

The DX4 Hi-Vis Softshell Gilet is a meticulously crafted 3D model designed for professional use in games, animations, and films. Featuring an ergonomic and unisex design, this orange-black vest is optimized for both male and female avatars, ensuring versatile application across multiple platforms.

This model is ideal for developers, animators, and designers looking for a ready-to-use asset that combines high detail with customization capabilities. Whether you're working on a gaming project for GTA or creating cinematic visuals, the DX4 Hi-Vis Softshell Gilet is tailored to meet your needs.Key Features:

Realistic Design: This model replicates the real-world aesthetics of the DX4 Hi-Vis Softshell Gilet, with high-fidelity textures and materials that provide an authentic look.

Compatibility: Suitable for GTA and other gaming platforms, including FIVEM servers. Usable in animation pipelines and cinematic productions.

Customizable Fit: The included Marvelous Designer file allows resizing for any avatar, ensuring a perfect fit for different body types in games, films, or VR projects.

High-Quality Textures: Includes 4K PBR textures with Albedo, Normal, Roughness, and Metallic maps. Ensures realistic lighting and shading effects.

Flexible Use Cases: Tactical and roleplay scenarios. Hi-visibility gear for professional or casual characters. Ideal for cinematic environments or virtual simulations.

File Formats: Delivered in FBX and OBJ formats for universal compatibility. Marvelous Designer project file for further customization.

Optimized for Performance: Available in both low-poly and high-poly versions, allowing use in real-time applications or high-resolution rendering.

Technical Specifications:

Polygon Count: Optimized for performance without compromising quality. UV Unwrapping: Yes, non-overlapping UVs for seamless texturing. File Types: FBX, OBJ, and Marvelous Designer file included. Texture Resolution: 4K (4096x4096).

Who is This Model For?

Game developers creating realistic mods for GTA or other games. Animators designing detailed cinematic scenes. VR and AR developers needing customizable hi-visibility gear. Designers seeking realistic tactical gear for roleplay or simulation projects.

Why Choose the DX4 Hi-Vis Softshell Gilet?

This vest is the perfect combination of high detail and functionality. It saves you time by providing a ready-to-use asset with complete customization options. Whether you’re creating high-end visuals or optimizing for game performance, this model adapts to your workflow seamlessly.

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DX4 Hi-Vis Softshell Gilet Unisex Orange-Black Vest Game 3D model

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File formats
FBX
Autodesk FBX | 3 files<br />File Size: 81.9 MB
ZPAC
Marvelous Designer<br />File Size: 14 MB
OTHER
Other | 4 files<br />File Size: 72.5 MB
PNG
PNG<br />File Size: 47.5 MB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
Information and details shared directly by the model's designer.
3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
Some external plugins were used to create the model. These may be required for full functionality.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Subdivision ready
A polygon model designed to smooth cleanly when subdivision is applied.
Unwrapped UVs
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