Armor 4 Low-poly 3D model

Head (Helmet): 502 verts and 434 faces; (Helmet 2): 662 verts and 550 faces; (Helmet addins): Wings: 516 verts and 528 faces; Head: 71 verts and 74 faces; Head (Feathers): 532 verts and 252 faces; Plate: 2357 verts and 1980 faces; Gear (Belts, knife): 1303 verts and 1062 faces; Arms: 3035 verts and 3126 faces; Legs: 3274 verts and 2914 faces;

For each model i made 7 skins(see them on screens). You can combine it as you want. 1024k textures .png

PBR Maps: Base_Color Normal OpenGL (Normal_OGL) Ambient occlusion (AO) Glossiness Metallness Specular Opacity

Unity: AlbedoTransparency MetallicSmoothness Normal Opacity

Unreal Engine: Base_Color Normal OcclusionRoughnessMetallic

Item Rating60
Armor 4
$15.00
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Response 95% in 0.5h
3D Modeling
UV mapping
Texturing
PBR modeling
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3D model formats
  • Autodesk FBX (.fbx) (4 files)-
  • OBJ (.obj, .mtl) (5 files)-
  • Other -
  • 3D Studio (.3ds) (3 files)-
  • Blender (.blend)2.26 MB
  • Collada (.dae) (3 files)-
  • Textures -
  • Stereolithography (.stl) -
3D model details
  • Publish date2018-01-24
  • Model ID#836843
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 9,768
  • Vertices 11,009
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Overlapping
  • Plugins used
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