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Teeth Anatomy 3D model
Human Teeth Anatomy 3D model.
Native format is 3ds Max. No plugins required to achieve renders shown above. Model built to real world scale - units are meters.
Native format is 3ds Max. No plugins required to achieve renders shown above. Texture maps are located in their own zip download. Lighting setup not included. Model built to real world scale - units are meters.
Many more models are available from this artist to complement this set. Free land work also undertaken at reasonable rates. Please ask for details via personal message.
The below information was automatically extracted from .max file of this model
Scene Objects Information
Number of objects 42 Cameras 3 Editable poly 34 Editable mesh 1 Objects with duplicate names 0 Hidden objects 0 Objects with non-100% scale 0 Objects with Default names 4 Objects without materials 0 Animated objects 0 Groups 0 Scene bounding box size ( X / Y / Z ) 2288.58 m / 2636.95 m / 25.56 m Renderer Name Default Scanline Renderer Type of lighting HDRI + Lights : (Total lights: 4)
Object naming in scene
Names of objects in the scene (sample of up to 20 objects)
Object name Object type rpremol1 Editable Poly lprem1l Editable Poly lcentinc Editable Poly Omni01 Light Omni03 Light lmolar1 Editable Poly rmolar1l Editable Poly lmolar1l Editable Poly rmolar1 Editable Poly lpremol2 Editable Poly lmolar3 Editable Poly rcentinc Editable Poly llatinl Editable Poly rcanine Editable Poly Camera02 Camera rlatinl Editable Poly lowgums Editable Poly Plane01 Editable Mesh upgums Editable Poly lprem2l Editable Poly View all 42 objects
Light names and types used in the scene (sample of up to 20 objects)
Light name Light type Omni02 Target Spot Omni01 Target Spot Sky01 Skylight Omni03 Target Spot
Camera names and types used in the scene (sample of up to 20 objects)
Camera name Camera type Camera03 Targetcamera Camera02 Targetcamera Camera01a Targetcamera
Texture files and paths
Textures 1 Unique texture names 1 Relative texture paths 0 Absolute texture paths 1
Names of absolute texture paths used in the scene (sample of up to 20 objects)
Absolute texture paths D:/Data/Ninja3D/
Materials 4 Default material names 1
Names of materials used in scene (sample of up to 20 objects)
Material name Material type Number of textures Bone Standard 0 Map #55 Gradient 0 Material #1834 Standard 0 Floor Raytrace 0
Polygons 62,844 Triangles 125,688 Vertices 62,921 3-sided polygons 0 4-sided polygons 62,844 5 and more-sided polygons 0
Names of layers used in the scene (sample of up to 20 objects)
Names of layers used in scene Number of objects in layer 0 42
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