45 skeleton poses high-quality, low poly models, optimized for real-time rendering and completely game-ready
Great optimized for using with nanite in Unreal engine 5
Every mesh separated (SM_ske_01_a, SM_ske_01_b, SM_ske_01_c,...)
Every mesh has two materials (M_ske_hea_01_a, M_ske_bod_01_a)
Full skeleton contains 97710 triangles | not every pose has all bones so polycount can be different for every single mesh
UCX collisions for Unreal engine included in FBX
OBJ and FBX files included. Also there is a Maya's scene for poses overview.
PBR Textures for the Skeletons: Base color, Metallic, Roughness, Normal, SSS | Packed textures ARM
Archive contains two folders: 4K textures for the body and 2K for the head | 2K textures for the body and 1K for the head
Previews were rendered with 4K and 2K maps
In case of questions please contact me via email alex.ross.artist@gmail.com or text me messages on my Artstation page https://www.artstation.com/twobrothers