Description
Realistic Neutral Arms-
Customizable Edition | Optimized for
Blender 4+ CyclesFully rigged realistic arms crafted for high-end rendering in Blender's Cycles, with advanced customization options.
This edition is tailored for cinematic-quality renders with the added flexibility to personalize skin tones, tattoos, and nail designs.
Neutral human arms featuring balanced proportions, natural skin texture, and clean nail shapes. Ideal base for male, female, or androgynous characters.
Key Features-
High-Resolution Sculpted Topology
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Multiresolution modifier with 3 levels of sculpting detail
- Clean quad-based mesh, no n-gons
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UDIM-based UV layout for precise material customization
- 8,764 Vertices / 17,448 Triangles Base Mesh
- 558,642 Vertices / 1,116,672 Triangles Multires Mesh
High-Resolution textures
- Fine details baked into 8K displacement
- Maximum surface fidelity for realistic lighting and shading
- PBR textures in 4K: Albedo, Roughness, Specular
Advanced Rig Based on Rigify
- Based on Rigify, OMNIA Rig is my custom standard for all my models
- IK/FK switch on arms and legs
- Bone-driven shapekey corrections for natural deformations
- Organized bone layers for intuitive posing
- Constraints and motion limits to prevent distortions
- Partial torso rig included for better deformation and posing
Particle Hair System
- Full particle hair for realistic arm hair
- Materials designed for Cycles
Cycles Render Configuration
- Render settings preconfigured for Cycles
- Ready for high-resolution output and production environments
Customization FeaturesAdvanced Shader System for Personalization
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Modular node groups for clarity and ease-of-use
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Adjust skin tone and SSS characteristics
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Choose from presets like Albino, Tan, Ebony, etc.
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Control palm/knuckle brightness independently
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Tattoo system:
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PSD template for both arms (Arms-template.psd)
- Aged ink tint, bump support, and layered control
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Nail customization system:
- Individual nail designs with Nails-template.psd
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Natural or painted nails per hand
- Relief shader for stylized finishes
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Shader categories for precision tweaking:
- Hue, Saturation, Specular, Coat, Subsurface, Roughness, etc.
Included Files
- Fully rigged and configured .blend file
- UNZIP FIRST.zip containing all textures (4K/8K)
- PDF documentation in English and Spanish
This product is intended for users with basic Blender knowledge.
If you're unfamiliar with the software, be sure to check the documentation beforehand.
DocumentationPlease review the full online documentation before purchasing if you're unsure about the usage:
[Online Documentation](https://drive.google.com/drive/folders/1HvXGo3MwufBkxm6Sv8-1LezhJZiJkjnm?usp=drive_link)
NotesIf you’re looking for the Real-time or Cinematic versions of this arms, you can find it on my profile.
If it’s not available yet, it’s probably still cooking and will be out soon.
For any questions or support, feel free to contact me directly.