Realistic human male pelvis. Anatomically correct. Ideal for education, illustration. With 2k textures: Normal, Bump, Color/Diffuse, Specular, Ambient Occlusion maps. It's look great with the simplest material settings.
8x Polygon mesh:
1x Left Hip bone 3190 polygons 1x Right Hip bone 3190 polygons 1x Sacrum 6009 polygons 4x Coccis 1770 polygons 1x Pubic Symphysis 120 polygons Total: 14279 polygons
TEXTURES -------------------------------------------------------------------------------------- Hip bone - Pubic Symphysis: 1x 2K nrm 1x 2K bmp 1x 2K clr 1x 2K spc 1x 2K ao 1x 2k bonus _clr map: Plan Of Ossification (Green->Ischium, Red->Pubis, Blue->Ilium) *Hip bone and Pubic Symphysis have the same texture. *Hip bone has a bonus color map: Plan Of Ossification. Multiply blend mode recommended. --------------------------------------------------------------------------------------- Sacrum 1x 2K nrm 1x 2K bmp 1x 2K clr 1x 2K spc 1x 2K ao --------------------------------------------------------------------------------------- Coccis 1x 1K nrm 1x 1K bmp 1x 1K clr 1x 1K spc 1x 1K ao *All four Coccis are on the same texture. --------------------------------------------------------------------------------------- *note _nrm = Normal Map _bmp = Bump Map _clr = Color/Diffuse Map _spc = Specular Map _ao = Ambient Occlusion Map 1K = 1024x1024 pixels 2K = 2048x2048 pixels