Male Face (Rigged)
==FEATURES==
-Real World Scale (H 12.7 inches, W 6.8 inches, D 10.1 inches) -Displacement map for extreme detail -Clean edge-loop based topology -Light set up ready to Render
FACE -Rigged Face with GUI -Facial Blend shapes (Open Mouth, Smile, Frown, Left Eye Close, Right Eye Close) -UV Mapped and Textured
HAIR -Polygon Hair - No Plugins Required
EYES -eye aim right -eye aim left -eye aim both -pupil dilation right -pupil dilation left -iris color picker: green/blue/brown Cornea material has a scientifically accurate index of refraction to create the most realistic eye possible
MOUTH Teeth contain roots and are individually selectable and named properly.
==SUPPORT== -Contact the author via 'Support Ticket' for any questions -This model will be updated upon request
==POLY COUNT== Head: (1512 polys/ 1587 verts) Top Gums (608 Polys / 610 verts) Top Teeth (2624 Polys / 2656 verts) Bottom Teeth (2656 Polys / 2688 verts) Bottom Gums (258 Polys / 260 verts) Tongue (120 Polys / 122 verts)) Eyes: (1690 polys / 1702 verts) Hair: (147129 polys / 392344 verts)
==Texture Maps== Body_Color.tif (4096x4096) 196 MB Body_Displacement.tif (4096x4096) 32 MB EyeIris_Color.jpg (2048x2048) 1.85MB EyeIris_Color_Blue.jpg (2048x2048) 1.61MB EyeIris_Color_Brown.jpg (2048x2048) 1.38MB EyeSclera_Color.tif (2048x2048) 12MB GumsBottom_Color (2048x2048) 12 MB Gums Bottom_Displacement (2048x2048) 8 MB GumsTop_Color (2048x2048) 12 MB GumsTop_Displacement (2048x2048) 8 MB ImageBasedLighting (2048x1024) 6 MB TeethBottom_Color (2048x2048) 12 MB TeethBottom_Displacement (2048x2048) 8 MB TeethTop_Color (2048x2048) 12 MB TeethTop_Displacement (2048x2048) 8 MB Tongue_Color (2048x2048) 12 MB Tongue_Displacement (2048x2048) 8 MB
==Rendering== This model is set up to automatically be subdivided to proper division at render time. Clean File paths are setup to allow no hassle setup.