I
ianjuby
It was complicated to get the individual models out of the files as I was only using Blender, but in the end I got them and the series is quite nicely done.
Sculpted in Zbrush, build based on anatomy references and studies about different ethnicities of human. 7 layers of different ethnicities, that allow visualize the changes around the parts of the skull, trying to highlight the most important ones. 8 types of skull,one with high details that it's already baked, retopo, uv and textured. SPP provided !