Helping Hand - FPS arm - Cinematic arm Low-poly 3D model
Game ready FPS arm / cinematic arm
In the file you will find: ZTL - with layers of poses (fingers straighten, fist, middle finger, peace, rock, noice)
FBX (2018) + OBJ - with all poses with both default zbrush poistion + all poses in 0.0.0 pivot position for easier rigging and importing to engines.
Texture maps - PBR like toolbag + unity (ambient occlusion, albedo, cavity, curvature, fuzz, height, normal, roughness, scatter, thickness, wire) I also included optimized textures for Unreal engine use in its own folder. (albedo, normal, ORM)
Please keep in mind this arm does not have a rig.
For more question please write me here on Artstation or email@example.com.