A high-quality, ultra-detailed model of realistic female arms designed for cinematic rendering, product visualization, and realistic scenes.
Includes both fully rigged arms, with a partial torso section integrated into the rig to improve deformation in complex poses and ensure natural results from any angle.
Created specifically for Blender, focusing on performance, cleanliness, and visual realism.
The rig is built upon Rigify, extended and customized under the OMNIA system (see documentation).
Includes organized layers, intuitive controls, IK/FK switching, and automatic deformation correction.
Easily switch between 9 preset skin tones or create your own directly in the shader — no image editing required.
- Tattoo Support via PSD TemplateAdd your own tattoos, scars, or skin effects using the included Photoshop layout, with accurate UV placement for natural projection.
- Customizable Nails – One by OneEach nail can be individually edited with your own design thanks to the included nail map PSD template.
- Realistic Hair with Native Particle SystemNatural arm, hand and finger hair using Blender’s built-in particle system — optimized for performance and realism.
- High-Resolution Sculpt with MultiresBase mesh includes 8,764 vertices and 8,724 faces, with a detailed sculpt stored in 3 Multires levels (over 550k vertices total).
- Dual-UDIM Layout for High-Res CustomizationUses two UDIM tiles: one for the arm and one for the nails.
Allows precise control of tattoos, nail art, and skin details without texture overlap.
Preview in real-time with full performance, while final renders maintain full quality.
- Organized into a Single CollectionMakes appending or linking the model into any Blender project fast and clean.
DocumentationA complete PDF documentation is included in the product folder.
It covers the rigging system, controls, tips, and how to work efficiently with the model.
View documentation online