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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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1/9
A highly realistic game-ready 3D model of an abandoned utility van, heavily worn by time, weather, and harsh environments.This vehicle captures the atmosphere of post-apocalyptic worlds, rural backroads, industrial wastelands, and survival scenarios with detailed rust patterns, faded paint, dirt buildup, and damaged body panels.
The model features a compact cargo van design equipped with a roof rack carrying spare tires and travel gear, suggesting long-term survival use or scavenger transportation. Oxidized metal surfaces, chipped paint, muddy tires, and stained windows enhance the sense of age and abandonment while remaining physically accurate for modern PBR workflows.
Optimized for real-time applications, this asset is suitable for open-world games, survival horror titles, military simulations, and cinematic environments. All materials are built using a PBR pipeline for consistent lighting behavior across game engines.
No rigging or animation included.
FeaturesAbandoned Utility Van Asset
A small cargo van designed for survival, industrial, or post-apocalyptic environments.
Game-ready PBR workflow
Uses physically based rendering materials for realistic metal, paint, glass, rubber, and dirt response under dynamic lighting.
Detailed weathering & rust
Heavy corrosion, peeling paint, surface stains, scratches, oil marks, and grime sculpted and textured for maximum realism.
Environmental storytelling design
Roof rack with spare tire and luggage props adds narrative depth for scavenger camps, wastelands, or roadside scenes.
Optimized for real-time engines
Clean topology and efficient asset structure suitable for Unity, Unreal Engine, and other modern engines.
Static model – no rig
Single vehicle mesh, ideal for environment props, set dressing, and scene composition.
File Formats Included
OBJFBXBLEND (Blender source file)
Usage
Post-apocalyptic or survival game environments
Abandoned city or industrial map decoration
Open-world roadside or wasteland scenes
Military or disaster-themed games
Cinematic background prop
Real-time rendering demos
Level design and environment art practice
Notes
Game-ready PBR model
Static mesh (no animation or rigging)
Designed for real-time rendering pipelines
Created with AI-assisted workflows and manual refinement
Minor texture imperfections may be present (reflected in pricing)