Mazda CX-9 2016 3D model

* Features:
- Highly detailed exterior and basic interior
- Model is settled to 0,0,0 xyz axis.
- Mental Ray materials included.
- Real world scaled.(Units in milimeters)
- Textures included.(C:\MCT\Mazda) Place textures folder in that directory
- Suitable for animations and architectural visualizations.
- Tires, doors etc grouped.
- All parts of car and materials named properly so you can easily find which material
is for which part of the car.
- Body color can be changed.Model color can be different from preview images.
- No modifier collapsed (such as meshsmooth) so you can easily set level of detail.
- Environment shown on preview renders is not included. Only the model file.
- No advanced texturing skill required to modify texturing. Plain and simple texturing.

- Meshsmooth Iteration Level 2
Polygon count : 425086
Vertex count : 439882

---------Two OBJ Files--------
- .One with high poly and one with low poly (Without Meshsmooth)
Highpoly polygon and vertex count : 425138 - 439917
Lowpoly polygon and vertex count : 102996 - 110567

---------Two FBX Files--------
- .One with high poly and one with low poly (Without Meshsmooth)
Highpoly polygon and vertex count : 454283 - 439882
Lowpoly polygon and vertex count : 145133 - 110255

---------Two 3DS Files--------
- One with high poly and one with low poly (Without Meshsmooth)
Highpoly polygon and vertex count : 848915 - 466282
Lowpoly polygon and vertex count : 204305 - 136075


Only max, fbx and 3ds file contains mental ray materials.OBJ format have gray material and does not include mtl
file because it does not support mentalray shaders. ALL file formats includes textures.

The below information was automatically extracted from .max file of this model
Scene Objects Information
Number of objects54
Editable poly22
Edit poly32
Objects with duplicate names0
Hidden objects0
Objects with non-100% scale59
Objects with Default names1
Objects without materials0
Animated objects0
Scene bounding box size ( X / Y / Z )5673.45 mm / 12838.45 mm / 4351.12 mm
Renderer Namemental ray renderer
Type of lightingNo lighting
Object naming in scene
Names of objects in the scene (sample of up to 20 objects)
Object nameObject type
Front GrillEdit Poly
Side PillarsEdit Poly
Brake Disc003Edit Poly
InteriorEditable Poly
Wheel Nuts003Editable Poly
Rim002Edit Poly
Brake Disc001Edit Poly
Side SkirtsEdit Poly
Rear DiffuserEdit Poly
CaliperEditable Poly
MudguardsEdit Poly
Fuel CapEditable Poly
Stop LightEditable Poly
Brake DiscEdit Poly
TaillightsEdit Poly
RoofEdit Poly
Side Window FramesEditable Poly
Rear BadgesEditable Poly
Wheel Nuts002Editable Poly
RimEdit Poly
View all 54 objects
Texture files and paths
Unique texture names3
Relative texture paths0
Absolute texture paths1
Names of absolute texture paths used in the scene (sample of up to 20 objects)
Absolute texture paths
C:/MCT/Mazda/Mazda CX9 (2016)/
Names of missing textures used in the scene (sample of up to 20 objects)
Missing textures
Default material names0
Names of materials used in scene (sample of up to 20 objects)
Material nameMaterial typeNumber of textures
Basic MaterialsMulti/Sub-Object0
Brake DiscMulti/Sub-Object1
Rim PaintMulti/Sub-Object0
Rear ReflectorsStandard1
3-sided polygons3,193
4-sided polygons228,791
5 and more-sided polygons274
Number of layers1
Names of layers used in the scene (sample of up to 20 objects)
Names of layers used in sceneNumber of objects in layer
Viewport Screenshots


Offer your price
Editorial uses only, additional clearances may be required.
Designer response: 97% in 0.8h
Available formats
  • Autodesk FBX (.fbx) 20.3 MB
  • OBJ (.obj) 14 MB
  • 3D Studio (.3ds) 7.31 MB
  • 3ds Max 2010 (.max) 6.65 MB
    Version: 2010, Renderer: Mental Ray
  • Stereolithography (.stl) 16.4 MB
More details
  • Publish date2016-01-16
  • Model ID#234395
  • Animated No
  • Rigged No
  • VR / AR / Low-poly No
  • PBR No
  • Geometry Polygon mesh
  • Polygons 103,000
  • Vertices 110,000
  • Textures Yes
  • Materials Yes
  • UV Mapping Yes
  • Unwrapped UVs No
  • Plugins used No