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PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description
Detailed car model optimized for mobile games. Contains basic interior. Included 2k textures are made for Unity, but easily converted for other engines.
Hello,
When I load the FBX into Unity, it loses all the colors, do you know how to fix that?
Thanks!
Nik3D
Nik3D2020-09-04 12:42:19 UTC
The Model is prety old so materials and textures need to be added manualy. The instructions are for another model but its the same for all my models.
Instruction images:
https://www.dropbox.com/s/u706qwyj8qpv5a0/image%201.jpg?dl=0
https://www.dropbox.com/s/96nxeu0j8tf6m0p/image%202.jpg?dl=0
https://www.dropbox.com/s/gbotc938s9ux12i/final%20look.jpg?dl=0
So when you import the model, you need to set the Material>Location to ''Use External Materials (Legacy)'' (provided image 1) so that you can edit the materials.
Then you add the textures only to the ''other_materials'' and ''light'' (image 2)
For the other materials you just do basic Unity shades: Body just smoothness to 1 and change the body color to what you want, glass set to Transparent smoothness to 1 and change the Alpha to a low value, rim metallic to 1 smoothness to 0.5, Tire just set to black.
Hope this helps.
Best regards,
Nikola.
H
hamzeh-alshishani
hamzeh-alshishani2020-09-04 13:10:24 UTC
Worked perfectly my friend! Thanks a lot for the quick response, just amazing!