Toyota Prius 2016 3D model

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Toyota Prius 2016 3D model

Accurate very high definition Toyota Prius 2016 model with highly detailed interior fully textured. Headlights and taillights are modelled, doors and trunk lid can be opened. The model includes modelled tires.

Most parts of the model have been created as SubDivision/TurboSmooth surface. This means using the 3dSMax or the Maya 2013 version you can change the resolution/smoothness of the surface very easy.
If you import the lowest resolution of the .obj .fbx or .lwo version into a 3D Software that supports SubDivision surfaces you can also change the resolution/smoothness of the surface very easy. The base version of the model which is not smoothed has of 2962553 polygons.

For other software packages that do not support SubDivision surfaces the model is available in 2 different resolutions ranging from 2962553 to 8567598 polygons.

Max 2010 Format:
TurboSmooth is applied so you can set the object resolution as you like. Just use the Named Selection Set TurboSmooth to select the SubD objects and the Named Selection Set interior for the interior. The doors and the trunk lid are animated.

Maya 2013 Format:
A selection set for all SubDivision surface parts is included so you can change the resolution easily.
A display layer for the interior is included so you can hide it easily if needed.

Maya 2010/ FBX/ Cinema 4D 9.6/ Lwo 6.0 / Obj/ 3ds Format:
In 2 different resolutions. Interior and exterior are saved separately so you can use the car also without the interior.

Previews rendered in 3dsMax using VRay. Please note that the VRay materials and light settings are not included.

The below information was automatically extracted from .max file of this model
Scene Objects Information
Number of objects720
Editable poly47
Editable mesh437
Helpers236
Objects with duplicate names0
Hidden objects0
Objects with non-100% scale719
Objects with Default names5
Objects without materials4
Animated objects0
Groups0
Scene bounding box size ( X / Y / Z )5.24 m / 12.05 m / 5.25 m
Renderer NameDefault Scanline Renderer
Type of lightingNo lighting
Object naming in scene
Names of objects in the scene (sample of up to 20 objects)
Object nameObject type
details057Helper
Brakes_CLip.001Editable Mesh
RearDoor_Window_LEditable Mesh
RearSeats_HeadRest_StandPlasticEditable Mesh
p_Hinge_Bolts.003Editable Poly
ExhaustEditable Mesh
Body_SkirtEditable Mesh
p_5thDoor_Light_Glass_FBXASC053TH_DOOR_DOOR_EXTERIOR_TOYOTA_PRIUS_2016Editable Mesh
Rim_Logo.002Editable Mesh
RearDoor_Glossy_Buttoms_Cover_LEditable Mesh
Front_Grill_BottomEditable Mesh
details040Helper
p_Hinge_Bolts.022Editable Poly
details060Helper
Pedals_Rod02Editable Mesh
REAR_SEATSHelper
Body_Rear_Bumper_Plastic2Editable Mesh
FrontDoor_Handle_LEditable Mesh
SteeringWheel_LeatherEditable Mesh
details194Helper
View all 720 objects
Texture files and paths
Textures9
Unique texture names9
Relative texture paths1
Absolute texture paths0
Names of relative texture paths used in the scene (sample of up to 20 objects)
Relative texture paths
Stripped path
Textures
View all 9 textures
D carpet
D buttons
B leather
D fab
D recharge
D dash
D numberplate
D glowlogo
Materials
Materials47
Default material names0
Names of materials used in scene (sample of up to 20 objects)
Material nameMaterial typeNumber of textures
blackPlasticStandard0
Plastic_ExteriorStandard1
MetalDarkStandard0
BlackLeatherStandard0
BlueGlassStandard0
Brake_CalipersStandard0
carpaintStandard0
PedalsStandard0
BrassStandard0
InteriorStickColorStandard0
PlasticRedStandard0
Rim_Logo_BlackStandard0
glowLogoStandard1
BlockerStandard0
FakeLeatherStandard1
MatteChromeStandard0
DashStandard1
MirrorStandard0
TireStandard0
GlassRedStandard0
View all 47 materials
Geometry
Polygons1,917,362
Triangles14,910,496
Vertices7,940,624
3-sided polygons137,120
4-sided polygons1,779,151
5 and more-sided polygons1,091
Layers
Number of layers3
Names of layers used in the scene (sample of up to 20 objects)
Names of layers used in sceneNumber of objects in layer
0235
interior240
exterior245
Viewport Screenshots
Large 20655b11 6609 4348 a2e3 58bef88286f6Large ba61c926 787e 46d7 8420 cc5348e092cfLarge 1eb40dba 695a 4531 a800 db2a703eeb12Large 83c5717f 118e 4922 a876 ccac22b2b5d4Large 6d5085f0 514b 45ab 81ad 5cb2e0a41ce1Large 0474a700 289e 4af1 81d4 8cf0146cef83Large af083f39 a201 4821 852c 7c29a780f2b7Large fc3a7b9b 28a3 454c b281 17823a4d6fd7Large c76516cc e0eb 4fd8 aab8 d4dbbaf2f7b3

Comments

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roje wrote
roje
great job
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Author:behr-brosbehr-bros
Buyer ratings: 21 positive / 0 negative
Designer response: 100% in 1.1h
Available formats
  • 3D Studio (.3ds) 199 MB
  • Truevision (.tga) (3 files) -
  • PDF (.pdf) (7 files) -
  • Cinema 4D 9.6 (.c4d) 159 MB
    Renderer: Default
  • Autodesk FBX (.fbx) 468 MB
  • Lightwave 6.0 (.lwo, .lw, .lws) 177 MB
    Renderer: Default
  • 3D Studio Max 2010 (.max) 123 MB
    Renderer: Default (Scanline)
  • Maya 2010 (.ma, .mb) 549 MB
    Renderer: Default
  • OBJ (.obj) 443 MB
  • Alias/WaveFront Material (.mtl) 443 MB
  • Stereolithography (.stl) (Contact for availability) -
More details
  • Animated No
  • Rigged No
  • VR / AR / Low-poly No
  • Geometry Subdivision ready
  • Polygons 0
  • Vertices -
  • Textures Yes
  • Materials Yes
  • UV Mapping Yes
  • Unwrapped UVs Mixed
  • Plugins used No