Citroen C4 2006 3D model

Model was made for use in architectural visualisations and animations and do not increase dramaticaly total polygon count in complete scene. It has xpresso in c4d format, that is ONLY animated, on door and steering wheel, handled by sliders. Wheels are revolving automaticaly according to speed and movement direction. Suspension is keeping wheels always on track. Just align to spline, define terrain and have fun! Environment scene where the car is placed is not included! About 90% polygons are quads. At format *.3ds and *.max all geometry is triangular. Jointed or rigged model means hierarchy of parents and children objects. If an OBJ file is available, it is not jointed and contains only default grey material without any other properties. Textures are included with all files.

The below information was automatically extracted from .max file of this model
Scene Objects Information
Number of objects60
Editable mesh60
Objects with duplicate names0
Hidden objects0
Objects with non-100% scale47
Objects with Default names0
Objects without materials12
Animated objects0
Groups0
Scene bounding box size ( X / Y / Z )135.73 m / 274.67 m / 111.8 m
Renderer NameDefault Scanline Renderer
Type of lightingNo lighting
Object naming in scene
Names of objects in the scene (sample of up to 20 objects)
Object nameObject type
Vol_axiEditable Mesh
DvPEditable Mesh
KPZ_gumEditable Mesh
CEditable Mesh
DvL_texEditable Mesh
KLZ_aluEditable Mesh
KPZ_inxEditable Mesh
Kar_chbEditable Mesh
DvL_gEditable Mesh
DvZ_chrEditable Mesh
KPP_p1bEditable Mesh
DvL_lakEditable Mesh
Kar_gumEditable Mesh
KLP_inxEditable Mesh
KPZEditable Mesh
Kar_texEditable Mesh
DvL_tEditable Mesh
KPP_chrEditable Mesh
KLP_aluEditable Mesh
VolEditable Mesh
View all 60 objects
Texture files and paths
Textures7
Unique texture names7
Relative texture paths2
Absolute texture paths0
Names of relative texture paths used in the scene (sample of up to 20 objects)
Relative texture paths
./.psf/Home/Data/3D/garage/Citroen/C4/C4/C4.max/
Stripped path
Textures
Materials
Materials10
Default material names0
Names of materials used in scene (sample of up to 20 objects)
Material nameMaterial typeNumber of textures
Gar_inxStandard1
Gar_gumStandard0
C4_sklStandard1
C4_lakStandard0
Gar_aluStandard0
Gar_skbStandard1
Gar_p1bStandard2
Gar_chrStandard0
Gar_chbStandard2
C4_texStandard2
Geometry
Polygons45,834
Triangles45,834
Vertices30,172
3-sided polygons45,834
4-sided polygons0
5 and more-sided polygons0
Layers
Number of layers1
Names of layers used in the scene (sample of up to 20 objects)
Names of layers used in sceneNumber of objects in layer
060
Viewport Screenshots

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Available formats
  • 3ds Max (.max) 1.52 MB
    Version: undefined, Renderer: Default (Scanline)
  • Truevision(.tga) (6 files) -
  • Autodesk FBX (.fbx) 1.94 MB
  • 3D Studio (.3ds) 1.33 MB
  • Cinema 4D(.c4d) (2 files) -
    Version: 8.5, Renderer: Default
    Version: 10, Renderer: V-Ray
  • OBJ (.obj) 1.48 MB
  • Stereolithography (.stl) (Contact for availability) -
More details
  • Publish date2012-07-03
  • Model ID#5198
  • Animated Yes(approved)
  • Rigged Yes
  • VR / AR / Low-poly No
  • PBR No
  • Geometry Polygon
  • Polygons 23,960
  • Vertices 30,172
  • Textures Yes
  • Materials Yes
  • UV Mapping Yes
  • Unwrapped UVs Unknown
  • Plugins used No