DESCRIPTION

WRC Škoda Fabia | Rally Car 3D Model

Bring rally energy into your project with this WRC Škoda Fabia 3D model. Designed to balance visual detail and performance, this car is well-suited for real-time engines, games, and dynamic renders.

The model is clean, organized, and easy to integrate, whether you’re building a racing game, a cinematic scene, or a real-time visualization. Every part is built with usability in mind, so you can focus on creating instead of fixing.

Model Highlights

  • Model name: WRC Škoda Fabia
  • Formats included: FBX, OBJ, GLB, GLTF
  • Textures: Included
  • Quality: High quality, game-ready
  • Scale: Real-world scale

Why This Model?

  • Optimized mesh for smooth real-time performance
  • Clean topology and organized structure
  • Ready to drop into Unity, Unreal Engine, WebGL, and VR/AR projects
  • Works great for both gameplay and cinematic shots

Perfect For

  • Rally and racing games
  • Real-time simulations
  • Cinematic animations and trailers
  • VR / AR experiences
  • Web and interactive projects

What You Get

  • Fully textured WRC Škoda Fabia 3D model
  • FBX, OBJ, GLB, and GLTF formats
  • All required texture files

Good to Know

  • 3D model only (no animations included)
  • Preview renders are made using this exact model
  • Suitable for professional and commercial use

This model was carefully prepared and checked before upload to ensure a smooth experience for buyers. If you have any questions or need help after purchase, I’m always happy to help.

Thanks for stopping by—happy creating!

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WRC Skoda Fabia 3D model

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File formats
OBJ
OBJ<br />File Size: 37.9 MB
PNG
PNG<br />File Size: 37.9 MB
GLTF
glTF | 2 files<br />File Size: 28.4 MB
JPG
JPG<br />File Size: 8.18 MB
FBX
Autodesk FBX<br />File Size: 69.1 MB
OTHER
Other<br />File Size: 10.8 MB
Verified by CGTrader
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making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
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3D Features
Textures
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Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Subdivision ready
A polygon model designed to smooth cleanly when subdivision is applied.
Unwrapped UVs
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