DESCRIPTION

This is 3d model of the Toyota GT 86. The model is already rigged, making it ideal for animations, renders and games. It also comes with a simple interior. The blender file is low poly, and the Subdivision Modifier is not applied. The mesh is mainly made up of quads. The mesh has the Mirror modifier which is not applied so that changes can be made with ease. All materials are named accordingly, as well as the various car parts. Rigging was done using the Rigacar addon in Blender. Feel free to share your feedback.

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Toyota GT 86 2017 Facelift Low-poly 3D model

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File formats
STL
Stereolithography<br />File Size: 114 MB
OBJ
OBJ<br />File Size: 154 MB
BLEND
Blender<br />Version: 4.0.2 - Renderer: Cycles<br />File Size: 19.9 MB
FBX
Autodesk FBX<br />File Size: 56.3 MB
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Subdivision ready
A polygon model designed to smooth cleanly when subdivision is applied.
1074494 polygons
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/ 1105144 vertices
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Unwrapped UVs
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