DESCRIPTION

Objects: 10Vertices: 325303Faces: 337824Tris: 571870

This Model was Modelled using Blender 2.93. Subdivision modifier is available for this model.At ' 0 ' subdivision level this model has:Vertices: 325303Faces: 337824Tris: 571870

At ' second(2) ' subdivision level this model has:Vertices: 2660739Faces: 2551375Tris: 5032166This model was rendered using cycles render with 1000 samples.This is a 3d model of a Porsche Gt3RS, which consists of materials, textures and an Hdri from HdriHaven. it is a rigged 3d model and it also has a short animation of the car moving.This model can be used for Games, movies, apparel and all normal uses.

FOR LEARNING PURPOSES ONLY!!

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Rigged Porsche Gt3rs Low-poly 3D model

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File formats
STL
Stereolithography<br />File Size: 27.5 MB
OBJ
OBJ | 4 files<br />File Size: 96.8 MB
ABC
Alembic | 2 files<br />File Size: 46.6 MB
BLEND
Blender | 3 files<br />File Size: 399 MB
DAE
Collada | 2 files<br />File Size: 169 MB
GLTF
glTF | 2 files<br />File Size: 353 MB
FBX
Autodesk FBX | 2 files<br />File Size: 41.3 MB
PDF
PDF<br />File Size: 629 Bytes
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Subdivision ready
A polygon model designed to smooth cleanly when subdivision is applied.
337824 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 325303 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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