3DS format, two versions of the model.
Low: 45 486 polygons.
High: 348 548 polygons.
OBJ format, two versions of the model.
Low: 35 877 polygons.
High: 175 373 polygons.
LWO format, model using subdivision surfaces. Adjust subdivision level to get detail level you need.
Polygon count: 35 877
MAX format, turbosmooth applied to model. Adjust turbosmooth iterations to get detail level you need.
Polygon count: 35 877
Maya format, convert polygons to subdivision and adjust tesselation level to get detail level you need.
Polygon count: 35 877
Native format is Lightwave, any other format materials and textures needs adjusting to get similar results than in preview pictures.
Preview pictures rendered in Lightwave.