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Concept & Reference GatheringBefore diving into the design phase, I gathered extensive reference material of GT-R liveries—especially race-spec and concept-inspired wraps. I focused on balancing aggressive graphic elements with clean design cues, while staying true to the GT-R’s “Godzilla” identity. The goal was to blend motorsport aesthetics with a bold, almost cinematic sci-fi flair.
3D Base & Car Setup in BlenderModel Preparation:Using a clean base mesh of the Nissan GT-R, I set up a presentation-ready model with subdivision surfaces and clean topology to ensure the livery would wrap seamlessly without distortions.
Camera & Scene:A minimal yet high-contrast studio setup was chosen to emphasize the car’s aggressive lines and the vibrancy of the livery. Lighting was balanced to highlight contours and carbon fiber detailing.
Livery Design in Photoshop/SubstanceTheme & Visual Direction:Titled “Godzilla Unleashed”, the livery concept draws from kaiju-era chaos, race warnings, and Tokyo street culture. Hazard stripes, glitch lines, and bold katakana graphics evoke high-speed danger and raw power.
Design Workflow:I created the livery using a layered approach—starting with base colors, then adding warning graphics, kanji text, and custom linework. Each section of the car was treated as its own canvas to avoid repetition and ensure fluid motion throughout the design.
Typography & Details:
Katakana (ゴジラ) was used on the hood and side to emphasize the car’s nickname.
The number 22 and “Godzilla Unleashed” were placed to mimic GT-style racing liveries.
Custom carbon fiber panels and red striping were used to ground the livery in realism.
UV Unwrapping & ProjectionI unwrapped the vehicle body with careful seam placement to avoid distortion in key graphic areas like the hood, doors, and fenders. The livery was then projected accurately using UV maps, ensuring the design flowed naturally across complex surfaces.
Final Touches & RenderingRendered in Cycles using Blender 4.3, I employed a balanced mix of glossy and matte shaders to emphasize material diversity—carbon fiber, metallic flake paint, and rubber elements were treated individually. Minor post-processing was done to enhance color contrast and give the image a clean, polished look while retaining realism.
REVIEWS & COMMENTS
accuracy, and usability.
