DESCRIPTION

This project presents a meticulously crafted, low-poly sports supercar, designed with a focus on clean topology and efficient resource management for optimal performance. Boasting a realistic mesh structure with 5,390 polygons and 5,831 vertices, the model effectively balances a high-performance, aerodynamic silhouette with an optimized budget suitable for real-time engines and digital marketplaces. The technical integrity of the asset is ensured by a professional, non-overlapping UV unwrapping process, which guarantees compatibility for seamless texturing and material application. As showcased in the various angles of the vehicle across the images, the sharp, geometric styling captures an aggressive, supercar aesthetic while maintaining a high standard of professional mesh quality ready for any production pipeline.

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Low Poly Super car Game Ready Vehicle OBJ FBX STL Low-poly 3D model

$4.00
Royalty Free License
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File formats
STL
Stereolithography<br />File Size: 570 KB
OBJ
OBJ | 2 files<br />File Size: 789 KB
DAE
Collada<br />File Size: 1.68 MB
GLTF
glTF<br />File Size: 366 KB
FBX
Autodesk FBX<br />File Size: 486 KB
BLEND
Blender<br />File Size: 4.51 MB
ABC
Alembic<br />File Size: 592 KB
OTHER
Other | 2 files<br />File Size: 5.07 MB
SVG
SVG<br />File Size: 359 Bytes
PLY
Ply<br />File Size: 240 KB
Provided by designer
Information and details shared directly by the model's designer.
3D Features
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
5390 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/
5831 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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