.obj.fbx.stl.blend.dae.abc
$2.50
1/113
Geometry: 5,884 Polygons | 6,334 Vertices
Best For: Hero cars in mobile games or stylish mid-century modern architectural props.
Key Detail: Tight, purposeful geometry from the low-slung front end to the tapered fastback rear.
Geometry: 7,428 Polygons | 8,047 Vertices
Best For: High-speed racing titles or digital environments requiring a high-end, modern look.
Key Detail: Includes intricate multi-spoke rims, stylized dual headlights, and glowing integrated rear spoiler geometry.
Geometry: 4,384 Polygons | 4,560 Vertices
Best For: Indie games or stylized synthwave aesthetics where multiple vehicles need to be rendered simultaneously.
Key Detail: A long hood, short deck profile with 10-spoke wheels and distinct 1970s-style lighting housings.
Geometry: 4,686 Polygons | 4,976 Vertices
Best For: Prototyping, mobile VR/AR, and large-scale scenes requiring low resource footprints.
Key Detail: Professional, clean topology that is Subdivision Surface ready for high-fidelity cinematic close-ups.