DESCRIPTION

A model based on Kia EV6 (not 100% accurate), It's mainly using basic materials but I used some textures for carbon fiber, car grill and tyre normal map (included in textures.rar).

  • The model contains only the exterior of the car.
  • It was full quads topology, subdivided.
  • The lines that separate different parts of the car were made using booleans and bevels so the edges topology is weird but causes NO shading problems
  • I also upload a .blend file which has all the materials I used prepared and named accordingly.

Modeled and rendered using only blender.Used add-ons: BoxCutter, MESHmachine

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Kia EV6 3D model

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File formats
OBJ
OBJ | 2 files<br />File Size: 74.9 MB
FBX
Autodesk FBX<br />File Size: 27 MB
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495347 polygons
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/ 513598 vertices
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