DESCRIPTION

Intorducing my Ferrari 550 Maranello 1996. This car model was made to high standards of 3D modeling and real-time requirements; it contains every visible detail from the real Ferrari 550 Maranello. It can be fit in any use case you want with ease; obtain it and drop it in your project scene and have a happy render time.

  • The model was originally designed using Blender 3.6.
  • The model has high-detail, realistic materials.
  • The UV map has no overlaps.
  • Showcase images were rendered using Blender Cycles 3.6.
  • All materials are baked into two materials and applied to the native blend file.
  • The model is fully rigged in a separate blender file and ready for animation.
  • This model is an exterior version of the car only.
  • Nice, optimized, and poly-efficient topology with primary quads, a bit of tris, and no n-gons.
  • The model is baked into three separate materials.
  • The texture maps are: AO, base color, metallic, roughness, normal, displacement, alpha, and transmission. All are baked with 4K resolutions and included in the download files.
  • The transparent parts have both alpha and transmission; both offer different transparency and different use cases.
  • The transparent parts are separated so it can be freely handeled.
  • The car has three colors: yellow, red, and black. all included in the texture file.
  • All baked textures are in PNG format with 4096×4096 resolutions.
  • All materials are applied to a separate blend file under the pre-baked name, and it can be easily modified and changed as needed.
  • Unlimited colors can be achieved with the pre-baked file.
  • Several file formats are included.
  • All objects and materials in a scene are named appropriately.-No additional plugin needed for this model to work.

REVIEWS & COMMENTS

See what other buyers think about this model - real feedback on quality,
accuracy, and usability.
View all
0
0
16
denzer01
denzer01Community member
This user is part of the CGTrader community
Great model!
PBRCool
PBRCoolCommunity member
This user is part of the CGTrader community
Superb model!
ramilekber
ramilekberCommunity member
This user is part of the CGTrader community
cool
DarkStudio
DarkStudioCommunity member
This user is part of the CGTrader community
Nice work!
3DKT
3DKTCommunity member
This user is part of the CGTrader community
fantastic
BEST PRICE GUARANTEED
Found this model cheaper on another marketplace? Let our support team know - we’ll match it.

Ferrari 550 Maranello 3D model

Royalty Free License (no AI)
Hire
Like this model to show appreciation to the designer.
See how many times this model was viewed.
Share this model to support the designer and boost their visibility.
Native file format
BLEND3 files
Size: 310 MB
Cycles | 3.6
Cycles | 3.6
Cycles | 4.5
Exchange formats
OBJ
OBJ<br />File Size: 71.2 MB
FBX
Autodesk FBX | 2 files<br />File Size: 50.3 MB
PNG
PNG | 2 files<br />File Size: 117 MB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
Learn more.
FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
Learn more
No unsupported objects
Unsupported objects:
- Lights
- Cameras
Learn more
Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
Learn more
Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
Learn more
Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
Learn more
No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
Learn more
Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
Learn more
Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
Learn more
Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
Learn more
UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
Learn more
UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
Learn more
Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
Learn more
Provided by designer
Information and details shared directly by the model's designer.
3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
Some external plugins were used to create the model. These may be required for full functionality.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
470458 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 486535 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
Chat