DESCRIPTION

* Features:

  • Highly detailed exterior and basic interior.
  • Model is settled to 0,0,0 xyz axis.
  • Mental Ray materials and standart materials are included in max rar file.
  • Real world scaled.(Units in milimeters)
  • Textures included.(C:\MCT\Ascari) Place textures folder in that directory
  • Suitable for animations and architectural visualizations.
  • Wheels grouped seperately.
  • All parts of car and materials named properly so you can easily find which material is for which part of the car.
  • Body color can be changed.Model color can be different from preview images.
  • No modifier collapsed (such as meshsmooth) so you can easily set level of detail.
  • Environment shown on preview renders is not included. Only the model file.
  • No advanced texturing skill required to modify texturing. Plain and simple texturing.

    ----- Meshsmooth Iteration Level 2-----

    Polygon count : 354995 Vertex count : 373775

    ---------Two OBJ Files--------

    • One with high poly and one with low poly (Without Meshsmooth)Highpoly polygon and vertex count: 718822 - 370704Lowpoly polygon and vertex count : 239838 - 128519

      ---------Two 3DS Files--------

    • One with high poly and one with low poly (Without Meshsmooth)Highpoly polygon and vertex count: 718822 - 401339Lowpoly polygon and vertex count : 239838 - 148165

      ---------Two FBX Files--------

    • One with high poly and one with low poly (Without Meshsmooth)Highpoly polygon and vertex count: 387957 - 373775Lowpoly polygon and vertex count : 155454 - 128879

ATTENTION !!!

Only max files contains mental ray and standart materials.FBX,Maya and 3DS format comes with default materials applied.Obj format has only gray material.Blender, Sketchup and Cinema4D has seperated materials assigned.All file formats includes textures.

REVIEWS & COMMENTS

See what other buyers think about this model - real feedback on quality,
accuracy, and usability.
There are no reviews or comments yet. Please be the first one to write it.

Ascari KZ1 British Sports Car 3D model

Royalty Free License
Like this model to show appreciation to the designer.
See how many times this model was viewed.
Share this model to support the designer and boost their visibility.
Native file format
MAX
Size: 8.66 MB
Renderer: Default (Scanline) | 2012
Exchange formats
BLEND
Blender<br />Version: 2.79 - Renderer: Default<br />File Size: 20.2 MB
OBJ
OBJ<br />File Size: 16.1 MB
FBX
Autodesk FBX<br />File Size: 33.3 MB
C4D
Cinema 4D<br />Version: R16 - Renderer: Default<br />File Size: 12 MB
MA
Autodesk Maya<br />Version: 2011 - Renderer: Default<br />File Size: 18.5 MB
3DS
3D Studio<br />File Size: 9.33 MB
SKP
Sketchup<br />Version: 8<br />File Size: 39.1 MB
STL
Stereolithography<br />File Size: 16.8 MB
Provided by designer
Information and details shared directly by the model's designer.
3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
Some external plugins were used to create the model. These may be required for full functionality.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
115500 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 129000 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
Hire
Chat