DESCRIPTION

High detailed 3D model of 2020 McLaren GT with interior.

Main features:

  • Originally created with 3ds Max 2015
  • Two MAX files with Corona and Standard 3ds Max materials
  • Subdivision modifier is available in the history for MAX, MB and C4D file formats (subdivision iteration 1 is set for all objects). So you can get access to original non-smoothed mesh by deactivating the Subdivision modifier
  • Separate objects like body, wheels and doors. Total number of objects is 19. All objects are intelligently named
  • Doors can be opened
  • Unit system is set to metric (millimeters). Real-world scale
  • All textures and materials are included and assigned
  • 27 textures, which vary in resolution from 796x33px to 5200x5200px
  • Previews rendered in 3ds Max 2015 with Corona 1.7

Special notes:

  • OBJ format is recommended for import in other 3d software. If your software doesn't support OBJ format, please use 3DS format; OBJ format was exported from 3ds Max. The geometry for OBJ format is set to quads
    • MAX files can be loaded in 3ds Max 2015 or higher. In order to use Corona rendering setups and materials, Corona 1.7 or higher is needed
    • C4D file can be loaded in MAXON Cinema4D R17 or higher. Only standard Cinema4D materials and Standard renderer used

Polycounts:
MAX format (only one file included with MeshSmooth iteration 1 applied to all objects): no MeshSmooth: 216,739 faces and 241,094 vertices MeshSmooth iteration 1: 864,842 faces and 915,725 vertices MeshSmooth iteration 2: 3,459,368 faces and 3,561,193 vertices

MB format (only one file included with Subdivision iteration 1 applied to all objects): no Subdivision: 216,739 faces and 241,094 vertices Subdivision iteration 1: 864,842 faces and 915,725 vertices Subdivision iteration 2: 3,459,368 faces and 3,561,193 vertices

C4D format (only one file included with Subdivision iteration 1 applied to all objects): no Subdivision: 216,739 faces and 241,094 vertices Subdivision iteration 1: 864,842 faces and 915,725 vertices Subdivision iteration 2: 3,459,368 faces and 3,561,193 vertices

FBX and OBJ formats (3 files included for each format): low: 216,739 faces and 241,094 vertices medium: 864,842 faces and 915,725 vertices high: 3,459,368 faces and 3,561,193 vertices

3DS format (3 files included): low: 431,364 faces and 253,190 vertices medium: 1,729,684 faces and 988,030 vertices high: 6,918,730 faces and 3,871,704 vertices

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2020 McLaren GT 3D model

$129.00
Royalty Free License (no AI)
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Native file format
MAX2 files
Size: 125 MB
Default (Scanline) | 2015
Corona 7 | 2015
Exchange formats
OBJ
OBJ<br />File Size: 282 MB
FBX
Autodesk FBX<br />File Size: 245 MB
MA
Autodesk Maya<br />Version: 2015 - Renderer: Default<br />File Size: 38.8 MB
JPG
JPG | 7 files<br />File Size: 871 MB
C4D
Cinema 4D<br />Version: R17 - Renderer: Default<br />File Size: 36.9 MB
EXR
EXR<br />File Size: 84.5 MB
3DS
3D Studio<br />File Size: 143 MB
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Subdivision ready
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216739 polygons
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/
241094 vertices
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