DESCRIPTION

Low poly racing car model for games, educational, visualization and other purposes.Made with Maya 7, clean topology, no N-gons, mostly quads and just few triangles.UV mapped and fully textured, unwrapping done with overlapping, rendered with V-ray renderer in 3ds Max (render scene with HDRI map included).Maya 7 (.ma, .mb), OBJ (.obj with .mtl), 3ds Max 2009 (.max) and Autodesk FBX (.fbx) format included.FBX and OBJ are directly exported from Maya.Polygons: 1530 quads/ 3042 trianglesVertices: 1561Edges: 3051UVs: 2348Model is mapped on single 2048×2048 pixels texture map. Nine colors (blue, green, black, orange, red, grey, magenta, white, yellow) in two formats (.tiff and .jpg) are included for both texture versions - advertising textures and clear textures. The original working .psd file is also included, if you need to make another texture, color, adverts or any other changes to it (see thumbnails).So, textures included in racing_car_textures.zip file:- nine 2048×2048 .jpg diffuse (color) maps with adverts- nine 2048×2048 .tiff diffuse (color) maps with adverts- nine 2048×2048 .jpg diffuse (color) maps without adverts- nine 2048×2048 .tiff diffuse (color) maps without adverts- one 2048×2048 .psd diffuse (color) map with layers - working file See my other car models.

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racing car Low-poly 3D model

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File formats
OBJ
OBJ<br />File Size: 71.7 KB
TEXTURES
Textures<br />Version: .jpg .tiff .psd<br />File Size: 41.2 MB
FBX
Autodesk FBX<br />File Size: 114 KB
MA
Autodesk Maya<br />Version: 7 - Renderer: Default<br />File Size: 158 KB
MAX
Autodesk 3ds Max<br />Version: 2009 - Renderer: V-Ray 1.5<br />File Size: 608 KB
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PBR
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Geometry
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1530 polygons
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/ 1561 vertices
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Unwrapped UVs
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