DESCRIPTION

Low Poly Car for games | Stylish and optimized model

A perfectly balanced low poly car model, created specifically for gaming projects. It combines simplicity of forms and an expressive silhouette, which makes it noticeable against the background of other objects, but does not overload the scene.

Features of the model:

Suitable for mobile games, prototypes and low poly projects

Clean topology and neat UV-unwrapping

Optimized for real-time engines: Unity, Unreal Engine, Godot

One material

Easily customizable - you can change the color or details in a couple of clicks

This car will fit well both in city traffic and in stylized races. Due to the simplicity of the geometry, the model is easily scalable and does not cause performance problems even on weak devices.

Formats:

FBX

OBJ

BLEND

MTL

GLB

Suitable for both novice developers and experienced game developers who need to quickly implement content into a project.

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Sport car Low-poly 3D model

Royalty Free License (no AI)
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Native file format
BLEND
Size: 1.66 MB
4.1.1
Exchange formats
OBJ
OBJ | 2 files<br />File Size: 298 KB
FBX
Autodesk FBX<br />File Size: 150 KB
GLTF
glTF<br />File Size: 687 KB
Provided by designer
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
1960 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 2445 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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