Audi A6 2017 3D model

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Audi A6 2017 3D model

* Features:
- Highly detailed exterior and basic interior.
- Model is settled to 0,0,0 xyz axis.
- Mental Ray materials and standart materials are included in max rar file.
- Real world scaled.(Units in milimeters)
- Textures included.(C:\MCT\Audi) Place textures folder in that directory
- Suitable for animations and architectural visualizations.
- Tires, doors etc grouped.
- All parts of car and materials named properly so you can easily find which material
is for which part of the car.
- Body color can be changed.Model color can be different from preview images.
- No modifier collapsed (such as meshsmooth) so you can easily set level of detail.
- Environment shown on preview renders is not included. Only the model file.
- No advanced texturing skill required to modify texturing. Plain and simple texturing.

- Meshsmooth Iteration Level 2
Polygon count : 339914
Vertex count : 361235

---------Two OBJ Files--------
- .One with high poly and one with low poly (Without Meshsmooth)
Highpoly polygon and vertex count : 339972 - 361269
Lowpoly polygon and vertex count : 166522 - 183829

---------Two FBX Files--------
- .One with high poly and one with low poly (Without Meshsmooth)
Highpoly polygon and vertex count : 383235 - 361235
Lowpoly polygon and vertex count : 209735 - 183626

---------Two 3DS Files--------
- One with high poly and one with low poly (Without Meshsmooth)
Highpoly polygon and vertex count : 688297 - 399203
Lowpoly polygon and vertex count : 341193 - 216522


Only max contains mental ray materials.FBX,May and 3DS format comes with default materials applied.Obj format has only gray material.
ALL file formats includes textures.

The below information was automatically extracted from .max file of this model
Scene Objects Information
Number of objects49
Editable poly14
Edit poly35
Objects with duplicate names0
Hidden objects0
Objects with non-100% scale54
Objects with Default names2
Objects without materials0
Animated objects0
Scene bounding box size ( X / Y / Z )5.5 m / 12.79 m / 3.77 m
Renderer Namemental ray renderer
Type of lightingNo lighting
Object naming in scene
Names of objects in the scene (sample of up to 20 objects)
Object nameObject type
Fuel CapEditable Poly
Front DoorsEdit Poly
Caliper006Editable Poly
Front License PlateEdit Poly
HeadlightsEdit Poly
Side Window FramesEdit Poly
Mirror IndicatorsEdit Poly
MudguardsEdit Poly
Caliper005Editable Poly
Rim005Editable Poly
Inner PipesEdit Poly
TaillightsEdit Poly
Front BumperEdit Poly
Rear DoorsEdit Poly
Rear DiffuserEdit Poly
Tire003Edit Poly
Front GrillsEdit Poly
Taillight GlassesEdit Poly
Front LogoEditable Poly
Tire001Edit Poly
View all 49 objects
Texture files and paths
Unique texture names4
Relative texture paths0
Absolute texture paths1
Names of absolute texture paths used in the scene (sample of up to 20 objects)
Absolute texture paths
C:/MCT/Audi/Audi A6 (2017)/
Names of missing textures used in the scene (sample of up to 20 objects)
Missing textures
Default material names0
Names of materials used in scene (sample of up to 20 objects)
Material nameMaterial typeNumber of textures
Taillight TextureStandard1
Rotor TextureMulti/Sub-Object1
Basic MaterialsMulti/Sub-Object1
License PlateMulti/Sub-Object1
Tire MaterialMulti/Sub-Object1
3-sided polygons1,428
4-sided polygons223,666
5 and more-sided polygons2,660
Number of layers1
Names of layers used in the scene (sample of up to 20 objects)
Names of layers used in sceneNumber of objects in layer
Viewport Screenshots


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Available formats
  • 3D Studio (.3ds) 7.56 MB
  • Autodesk FBX (.fbx) 20.8 MB
  • Maya 2011 (.ma, .mb) 15.2 MB
    Version: 2011, Renderer: Default
  • 3ds Max(.max) (2 files) -
    Version: 2011, Renderer: Mental Ray
    Version: 2011, Renderer: Default (Scanline)
  • OBJ (.obj) 15.6 MB
  • Stereolithography (.stl) 32.8 MB
More details
  • Publish date2016-11-28
  • Model ID#667137
  • Animated No
  • Rigged No
  • VR / AR / Low-poly No
  • PBR No
  • Geometry Polygon mesh
  • Polygons 167,000
  • Vertices 184,000
  • Textures Yes
  • Materials Yes
  • UV Mapping Yes
  • Unwrapped UVs No
  • Plugins used No