Electric Car and Charging Post 3D model

Detailed model of generic electric car and charging post. This model can be included in any graphic or animation without any copyright issue because it's my own design.

Layered PSD textures are included, that way is easy to change overall graphic design:
- Main car body (2048x2048 pixels)
- Charging post body (2048x2048 pixels)

MAX format include mental ray 3.5 and scanline materials and illumination.

Plug cap can be closed when car is unplugged.

PDF file with instructions is included.

- Modeled in 3dsMax. Two MAX versions are included with standard and mental ray light/materials setup
- Images rendered with Mental Ray light setup.
- 3DS, FBX and OBJ files need some work on materials, meshes vertex weld and meshsmooth. Instructions included in PDF help file.
- This is a polygonal model and is not prepared to be imported into parametric CAD software.
- This model is not optimized for 3D printing.

IMPORTANT: Textures separately stored under the 'Textures' file. Unzip them into the mesh fiDle folder.


Tell the author what you think of this product!

panalina wrote
I like this original Twingo design. Just as the Twingo MKII should have been, in my opinion ;)
jvr3D wrote
Thanks Panalina! I own a 23 year old Twingo and I did this 3D update when second generation was launched, ten years ago. Third generation, developed in collaboration with Smart, is even more far away of the concept of first Twingo. Sometimes I think Renault wants me to keep my car forever :-)


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Designer response: 100% in 1.5h
Available formats
  • 3D Studio (.3ds) 1.42 MB
  • OBJ (.obj) 1.67 MB
  • Autodesk FBX 6.1 (.fbx) 3.07 MB
  • 3ds Max 9 (.max) 4.89 MB
    Version: 9, Renderer: Mental Ray 3.5
  • Textures 13.1 MB
  • Stereolithography (.stl) (Contact for availability) -
More details
  • Publish date2014-12-14
  • Model ID#97573
  • Animated No
  • Rigged No
  • VR / AR / Low-poly No
  • PBR No
  • Geometry Polygon mesh
  • Polygons 89,000
  • Vertices 49,500
  • Textures Yes
  • Materials Yes
  • UV Mapping Yes
  • Unwrapped UVs Mixed
  • Plugins used No