DESCRIPTION

2025 Toyota GR GT Concept – High-Fidelity Exterior

Elevate your automotive visualizations, games, or digital environments with this meticulously crafted 2025 Toyota GR GT Concept. This model captures the aggressive, aerodynamic racing vision of Toyota with high-precision surface detailing and a focus on visual accuracy.

Designed with a professional PBR workflow, this asset is optimized for high-end real-time engines, architectural visualization, and digital environments.Product Features

Workflow: Created in Blender using a high-precision boolean and guide-mesh workflow.

Visual Bevels: To maintain performance while achieving realism, bevels are baked into dedicated Normal Maps. This provides the look of rounded edges and micro-bevels without the heavy geometry overhead.

Optimized Performance: Provided in three distinct, pre-triangulated Levels of Detail (LODs) to suit any project scale:

- LOD 0 (750k Tris): High-fidelity version for high-end visualization and cinematic environments.

- LOD 1 (80k Tris): Optimized for modern PC/Console games and real-time apps.

- LOD 2 (40k Tris): Lightweight version for mobile, AR, or background traffic.

Note on Topology: This model is optimized for shading accuracy using Weighted Normals and Normal Maps. It is not designed for further Subdivision Surface (SubD) modifiers. Please review the wireframe screenshots to ensure the geometry meets your specific pipeline requirements.

Technical Specifications

Geometry: Polygonal (Triangles/NGons) Exterior Only: Focused on exterior shell for lightweight scene performance. Textures: Full PBR set (Albedo, Roughness, Metallic, Normal). UV Mapping: Optimized for PBR textures serves mainly baked bevel normal maps.

Included File FormatsTo ensure compatibility across all industry-standard software, I have included the following formats:BLENDER (.blend – Native)GLTF/GLB (Most recommended format after the Native Blend file)FBX (Multi-purpose exchange)OBJ (Legacy support)USD/USDA (Pixar’s Universal Scene Description)

Note: This model is intended for artistic and visualization purposes. All brand logos and designs are the property of their respective owners.

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mkuwuBuyer of this model
This user has purchased this specific model
Amazing model, and really good support, helped with any question.
as
ashton-2Buyer of this model
This user has purchased this specific model
Great support from eMirage on potential edits and additions to the model
im
imrntvBuyer of this model
This user has purchased this specific model
Great model! Very detailed/accurate. Seller was also very responsive.
raptor3
raptor3Community member
This user is part of the CGTrader community
fantastic work !!!
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Toyota GR GT - 2025 Low-poly 3D model

Editorial License (no AI)
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Native file format
BLEND3 files
Size: 1.19 GB
Exchange formats
OBJ
OBJ | 2 files<br />File Size: 7.63 MB
FBX
Autodesk FBX | 3 files<br />File Size: 242 MB
GLTF
glTF | 2 files<br />File Size: 250 MB
PNG
PNG | 2 files<br />File Size: 98.5 MB
JPG
JPG | 2 files<br />File Size: 98.5 MB
USDZ
USDZ<br />File Size: 94.7 MB
EXR
EXR<br />File Size: 94.7 MB
TEXTURES
Textures<br />File Size: 80.4 MB
Verified by CGTrader
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making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
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3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
50800 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 54000 vertices
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Unwrapped UVs
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