DESCRIPTION

Citroen Survolt, Citroen Numero 9 concept and Citroen GT concept high detailed 3D models collection. vray and standard materials versions.

All parts have been carefully modeled on the real pictures including interiors.
Wheels, body, grids, logos, interiors, cameras, lights etc are grouped for an easy management of the scene.

All parts are STILL EDITABLE.

Wheels rigged
Lighting and cameras set.
Ready to render

Linear workflow gamma 2.2 optimized textures

Plain polycount without Meshsmooth iterations is

CITROEN SURVOLT

180000 polygons
198000 vertices

CITROEN GT CONCEPT

160388 polygons
170197 vertices

CITROEN NUMERO 9 CONCEPT

105484 polygons
126180 vertices

All Materials and 4096x4096 textures included diffuse, specular, bump, opacity.
Unwrapped UVs
Really easy to customize the car body texture and export in different formats.

Multiple formats: max 9, 3ds, OBJ, FBX, C4D.

Look at single models pages for additional details

Thank you for reading

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mathivanancv
mathivanancvCommunity member
This user is part of the CGTrader community
Nice model
DanielMagyar
DanielMagyarCommunity member
This user is part of the CGTrader community
Awesome!
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Citroen Concept pack 2 3D model

Editorial License (no AI)
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File formats
OBJ
OBJ<br />File Size: 33 MB
MAX
Autodesk 3ds Max<br />Version: 9 - Renderer: Mental Ray<br />File Size: 48.8 MB
3DS
3D Studio<br />File Size: 3.64 MB
FBX
Autodesk FBX<br />File Size: 36.9 MB
C4D
Cinema 4D<br />Version: 12 - Renderer: Default<br />File Size: 20.5 MB
OTHER
Other<br />Version: 12<br />File Size: 20.5 MB
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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Materials
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UV Mapping
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Model is not 3D printable
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Geometry
Subdivision ready
A polygon model designed to smooth cleanly when subdivision is applied.
530000 polygons
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/ 530000 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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Model ID
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