Game ready 3d-model of Opel - Omega
Intended for game/realtime/background use.
Files - Fbx, Obj, STL, Blend(Native)
Polycount:
34,936 Faces
63,853 Triangles
34,903 Vertices
Qads/Tris/Ngons
Materials:
Model use 4 materials total:
Cabine.Chassis .Interior.Glass .BaseColor.png (4096x4096) [In Cabine. There are different colors in these materials]
Roughness.png (4096x4096)
Metallic.png (4096x4096)
Normal.png (4096x4096)
Opacity.png (4096x4096) [Only Glass]
LODS: Model have lods
LOD1 - 25,817 Faces
LOD2 - 14,817 Faces
Only fbx format
Separate objects: 25 (With wheels and caps)
All images were taken in Marmoset Toolbag. Model is built to real-world scale. Units used: Meters/Centimeters High quality textures.