Polycount:Faces - 40266
Triangles - 76597
Vertices - 43220
Materials:Model use 5 materials total:
Body.Chassis .DetailsInterior.Glass .Route (The archive contains a .psd file if you want to change the route view)Textures: The model has 2 texture options - clean and old (except glass)
BaseColor.png (4096x4096) (Body, Interior use 3 colors - yellow, blue and purple).
Roughness.png (4096x4096)
Metallic.png (4096x4096)
Normal.png (4096x4096)
Opacity.png (4096x4096) [Only Glass]
LODS: Model have lodsLOD1 - 27,088 Faces
LOD2 - 15,362 Faces
Only fbx format
Separate objects: 31 (With wheels )
Everything that is shown in the renderings is a reality, there are many separate body elements in the model in order for the model to fully satisfy your needs in the game
The front wheel has its own fulcrum, take this into account
If you need advice on the model or you need some minor improvements on the car, write to me in private messages