Why Do you need to buy this 3D model ?
I modeled and created this Impala 1967, it's not 100 % similar to original one, so this vehicle can be use in any composition without trouble with blend, just delet the chevrolet symbol if you like it.
It comes with many bonus, some separet parts of the car in diferent files for easy use in another projects with diferent PBR options textures, exclusive imagens for UVs for car clocks and normal maps to headlights, High Poly render scene doc and imagens for your deskstop background.
There are 3 ways to use it and one of these It's going to fits well in any game engine and real time renders because it's very low poly with good normals and nice topoligy, no ngons or trianguls that allows you to modifie preatty easy the mesh and the normals are fine and will be more easy to put modifiers such subdivision also. And only in the Blender doc you already have crease on the edges to make easy to use OpenSubdivisions without the need to slide edges. So I creted 2 options of use for who works with reytrace renders or use in game engines with textures maps istead and all with 4K and 2K resolution that I baked and will brings the same qualitie with no subdivion and not only that, if you don't want to use subdivision I included High Poly mesh in the file.
( I just don't recommend to use the PBR textures in High Poly Meshes, because as you can see in the imagens both have diferent topology and there are not UVs in the High Polys also.)
And the objects have proper pivot points locations to make it easy and precise to put in any place, and also easy to move and animate the open.
Resume everything, you are going to buy It's a model that can be use and reused and It will fits in anything that you make it without trouble and saving thousands of time.
What is it included in this Pachage?
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I hope you enjoy and for any problems, wishs or questions just contact me in the comments.